Unit of Competency Mapping – Information for Teachers/Assessors – Information for Learners
ICAGAM517A Mapping and Delivery Guide
Produce a digital animation sequence
Version 1.0
Issue Date: May 2024
Qualification | - |
Unit of Competency | ICAGAM517A - Produce a digital animation sequence |
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Description | This unit describes the performance outcomes, skills and knowledge required to produce a digital animation sequence for the 3-D and digital effects environment, involving the completion of a digital editing project. | ||
Employability Skills | This unit contains employability skills. | ||
Learning Outcomes and Application | This unit applies to concept artists, games designers, games programmers, animators and other personnel working in the game development industry. | ||
Duration and Setting | X weeks, nominally xx hours, delivered in a classroom/online/blended learning setting. |
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Prerequisites/co-requisites | Not applicable. | ||
Competency Field |
Development and validation strategy and guide for assessors and learners | Student Learning Resources | Handouts Activities |
Slides PPT |
Assessment 1 | Assessment 2 | Assessment 3 | Assessment 4 | |
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Elements of Competency | Performance Criteria | |||||||
Element: Develop or source story or concept |
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Element: Develop plan and determine components required for animation sequence |
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Element: Produce animation sequence using 3-D software |
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Element: Render and finalise 3-D animation sequence |
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